mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
[Messages] Fix multiple errors in spell damage at death. (#4264)
* [Messages] Fix multiple errors in spell damage at death. * Change iBuffTic in new code to use snake_case
This commit is contained in:
+1
-1
@@ -4070,7 +4070,7 @@ Mob* Merc::GetOwnerOrSelf() {
|
||||
return Result;
|
||||
}
|
||||
|
||||
bool Merc::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, uint8 killed_by)
|
||||
bool Merc::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, uint8 killed_by, bool is_buff_tic)
|
||||
{
|
||||
if (!NPC::Death(killer_mob, damage, spell, attack_skill)) {
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user