[Messages] Fix multiple errors in spell damage at death. (#4264)

* [Messages] Fix multiple errors in spell damage at death.

* Change iBuffTic in new code to use snake_case
This commit is contained in:
Paul Coene
2024-04-27 22:49:00 -04:00
committed by GitHub
parent 37e21d7757
commit e268ab18f5
11 changed files with 44 additions and 18 deletions
+1 -1
View File
@@ -4070,7 +4070,7 @@ Mob* Merc::GetOwnerOrSelf() {
return Result;
}
bool Merc::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, uint8 killed_by)
bool Merc::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillType attack_skill, uint8 killed_by, bool is_buff_tic)
{
if (!NPC::Death(killer_mob, damage, spell, attack_skill)) {
return false;