[Messages] Fix multiple errors in spell damage at death. (#4264)

* [Messages] Fix multiple errors in spell damage at death.

* Change iBuffTic in new code to use snake_case
This commit is contained in:
Paul Coene
2024-04-27 22:49:00 -04:00
committed by GitHub
parent 37e21d7757
commit e268ab18f5
11 changed files with 44 additions and 18 deletions
+2 -1
View File
@@ -68,7 +68,8 @@ public:
int64 damage,
uint16 spell_id,
EQ::skills::SkillType attack_skill,
KilledByTypes killed_by = KilledByTypes::Killed_NPC
KilledByTypes killed_by = KilledByTypes::Killed_NPC,
bool is_buff_tic = false
) { return true; }
virtual void Damage(