Added some other timer functions to lua, removed perl memory leak stop gap for the moment until i decide how to fix it...

This commit is contained in:
KimLS
2014-03-07 19:59:44 -08:00
parent be57c66256
commit e25fd47828
4 changed files with 107 additions and 10 deletions
+7 -1
View File
@@ -66,9 +66,15 @@ public:
void addloot(int item_id, int charges = 0, bool equipitem = true);
void Zone(const char *zone_name);
void settimer(const char *timer_name, int seconds);
void settimerMS(const char *timer_name, int milliseconds);
void settimerMS(const char *timer_name, int milliseconds);
void settimerMS(const char *timer_name, int milliseconds, ItemInst *inst);
void settimerMS(const char *timer_name, int milliseconds, Mob *mob);
void stoptimer(const char *timer_name);
void stoptimer(const char *timer_name, ItemInst *inst);
void stoptimer(const char *timer_name, Mob *mob);
void stopalltimers();
void stopalltimers(ItemInst *inst);
void stopalltimers(Mob *mob);
void emote(const char *str);
void shout(const char *str);
void shout2(const char *str);