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Implement blocked_buffs and blocked_pet_buffs
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@@ -97,4 +97,11 @@ struct BotSpellTypeOrder {
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uint16 priority;
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};
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struct BotBlockedBuffs_Struct {
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uint32_t bot_id;
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uint32_t spell_id;
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uint8_t blocked;
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uint8_t blocked_pet;
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};
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#endif // BOT_STRUCTS
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