[Feature] Add RegisterBug LuaMod (#4209)

* Add RegisterBug LuaMod

* Add missing header

* Add missing header to lua_mod

* Fix RegisterBug ignore_default

* Fix ignore_default

* Fix formatting
This commit is contained in:
Xackery
2024-03-30 08:45:37 -07:00
committed by GitHub
parent df1dc5d1e4
commit e19f72f021
5 changed files with 94 additions and 1 deletions
+4 -1
View File
@@ -12,6 +12,8 @@
#include "zone_config.h"
#include "lua_mod.h"
#include "../common/repositories/bug_reports_repository.h"
extern const ZoneConfig *Config;
struct lua_State;
@@ -196,7 +198,8 @@ public:
uint32 GetEXPForLevel(Client *self, uint16 level, bool &ignoreDefault);
uint64 GetExperienceForKill(Client *self, Mob *against, bool &ignoreDefault);
int64 CalcSpellEffectValue_formula(Mob *self, uint32 formula, int64 base_value, int64 max_value, int caster_level, uint16 spell_id, int ticsremaining, bool &ignoreDefault);
void RegisterBug(Client *self, BaseBugReportsRepository::BugReports bug, bool &ignore_default);
private:
LuaParser();
LuaParser(const LuaParser&);