[Feature] Add RegisterBug LuaMod (#4209)

* Add RegisterBug LuaMod

* Add missing header

* Add missing header to lua_mod

* Fix RegisterBug ignore_default

* Fix ignore_default

* Fix formatting
This commit is contained in:
Xackery
2024-03-30 08:45:37 -07:00
committed by GitHub
parent df1dc5d1e4
commit e19f72f021
5 changed files with 94 additions and 1 deletions
+3
View File
@@ -1,6 +1,7 @@
#pragma once
#include <string>
#include "../common/repositories/bug_reports_repository.h"
struct lua_State;
@@ -27,6 +28,7 @@ public:
void GetEXPForLevel(Client *self, uint16 level, uint32 &returnValue, bool &ignoreDefault);
void GetExperienceForKill(Client *self, Mob *against, uint64 &returnValue, bool &ignoreDefault);
void CalcSpellEffectValue_formula(Mob *self, uint32 formula, int64 base_value, int64 max_value, int caster_level, uint16 spell_id, int ticsremaining, int64 &returnValue, bool &ignoreDefault);
void RegisterBug(Client *self, BaseBugReportsRepository::BugReports bug, bool &ignore_default);
private:
LuaParser *parser_;
lua_State *L;
@@ -42,4 +44,5 @@ private:
bool m_has_get_exp_for_level;
bool m_has_get_experience_for_kill;
bool m_has_calc_spell_effect_value_formula;
bool m_has_register_bug;
};