From e18b33241467504ab55cab53b696f513edc59379 Mon Sep 17 00:00:00 2001 From: Alex Date: Mon, 10 May 2021 02:34:40 -0400 Subject: [PATCH] [CLE] Reset iterator in IsAccountInGame() (#1345) --- world/clientlist.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/world/clientlist.cpp b/world/clientlist.cpp index 008a1115b..0f216c0ee 100644 --- a/world/clientlist.cpp +++ b/world/clientlist.cpp @@ -1244,7 +1244,7 @@ void ClientList::RemoveCLEByLSID(uint32 iLSID) bool ClientList::IsAccountInGame(uint32 iLSID) { LinkedListIterator iterator(clientlist); - + iterator.Reset(); while (iterator.MoreElements()) { if (iterator.GetData()->LSID() == iLSID && iterator.GetData()->Online() == CLE_Status::InZone) { return true;