From e18a49a9747464b564dde927d588cd52e0f1c137 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Sat, 24 Jan 2015 04:28:41 -0600 Subject: [PATCH] Cleanup in command_guild --- zone/command.cpp | 32 ++++++++------------------------ 1 file changed, 8 insertions(+), 24 deletions(-) diff --git a/zone/command.cpp b/zone/command.cpp index 1eda93e49..d49d1c477 100644 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -4397,30 +4397,14 @@ void command_guild(Client *c, const Seperator *sep) Mob *target=c->GetTarget(); if (strcasecmp(sep->arg[1], "help") == 0) { - /* - c->Message(0, "Guild commands:"); - c->Message(0, " #guild status [name] - shows guild and rank of target"); - c->Message(0, " #guild info guildnum - shows info/current structure"); - c->Message(0, " #guild invite [charname]"); - c->Message(0, " #guild remove [charname]"); - c->Message(0, " #guild promote rank [charname]"); - c->Message(0, " #guild demote rank [charname]"); - c->Message(0, " /guildmotd [newmotd] (use 'none' to clear)"); - c->Message(0, " #guild edit rank title newtitle"); - c->Message(0, " #guild edit rank permission 0/1"); - c->Message(0, " #guild leader newleader (they must be rank0)"); - */ - c->Message(0, "GM Guild commands:"); - c->Message(0, " #guild list - lists all guilds on the server"); - c->Message(0, " #guild create {guildleader charname or CharID} guildname"); - c->Message(0, " #guild delete guildID"); - c->Message(0, " #guild rename guildID newname"); - c->Message(0, " #guild set charname guildID (0=no guild)"); - c->Message(0, " #guild setrank charname rank"); - //c->Message(0, " #guild gmedit guilddbid rank title newtitle"); - //c->Message(0, " #guild gmedit guilddbid rank permission 0/1"); - c->Message(0, " #guild setleader guildID {guildleader charname or CharID}"); - //c->Message(0, " #guild setdoor guildEQID"); + c->Message(0, "GM Guild commands:"); + c->Message(0, " #guild list - lists all guilds on the server"); + c->Message(0, " #guild create {guildleader charname or CharID} guildname"); + c->Message(0, " #guild delete guildID"); + c->Message(0, " #guild rename guildID newname"); + c->Message(0, " #guild set charname guildID (0=no guild)"); + c->Message(0, " #guild setrank charname rank") + c->Message(0, " #guild setleader guildID {guildleader charname or CharID}"); } else if (strcasecmp(sep->arg[1], "status") == 0 || strcasecmp(sep->arg[1], "stat") == 0) { Client* client = 0;