pp revert

This commit is contained in:
Akkadius
2014-08-31 21:58:04 -05:00
parent 6497bdf45a
commit e0a99730e5
7 changed files with 11 additions and 71 deletions
+2 -2
View File
@@ -1878,8 +1878,8 @@ void Client::DyeArmor(DyeStruct* dye){
ItemInst* inst = this->m_inv.GetItem(slot2);
if(inst){
uint32 armor_color = (dye->dye[i].rgb.red * 65536) + (dye->dye[i].rgb.green * 256) + (dye->dye[i].rgb.blue);
inst->SetColor(armor_color);
database.SaveCharacterMaterialColor(this->CharacterID(), slot2, armor_color);
inst->SetColor(armor_color);
database.SaveCharacterMaterialColor(this->CharacterID(), i, armor_color);
database.SaveInventory(CharacterID(),inst,slot2);
if(dye->dye[i].rgb.use_tint)
m_pp.item_tint[i].rgb.use_tint = 0xFF;