Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository

This commit is contained in:
Akkadius
2020-06-29 00:40:27 -05:00
34 changed files with 1366 additions and 509 deletions
+5
View File
@@ -634,6 +634,9 @@ public:
void MovePC(uint32 zoneID, float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
void MovePC(float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
void MovePC(uint32 zoneID, uint32 instanceID, float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
void MoveZone(const char *zone_short_name);
void MoveZoneGroup(const char *zone_short_name);
void MoveZoneRaid(const char *zone_short_name);
void SendToGuildHall();
void AssignToInstance(uint16 instance_id);
void RemoveFromInstance(uint16 instance_id);
@@ -949,7 +952,9 @@ public:
void DropInst(const EQ::ItemInstance* inst);
bool TrainDiscipline(uint32 itemid);
void TrainDiscBySpellID(int32 spell_id);
uint32 GetDisciplineTimer(uint32 timer_id);
int GetDiscSlotBySpellID(int32 spellid);
void ResetDisciplineTimer(uint32 timer_id);
void SendDisciplineUpdate();
void SendDisciplineTimer(uint32 timer_id, uint32 duration);
bool UseDiscipline(uint32 spell_id, uint32 target);