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[Commands] Cleanup #nukeitem Command. (#1782)
* [Commands] Cleanup #nukeitem Command. - Cleanup message and logic. * Typo.
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69d5fee471
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@ -267,7 +267,7 @@ int command_init(void)
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command_add("npctypespawn", "[npctypeid] [factionid] - Spawn an NPC from the db", AccountStatus::Steward, command_npctypespawn) ||
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command_add("npctypespawn", "[npctypeid] [factionid] - Spawn an NPC from the db", AccountStatus::Steward, command_npctypespawn) ||
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command_add("nudge", "- Nudge your target's current position by specific values", AccountStatus::QuestTroupe, command_nudge) ||
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command_add("nudge", "- Nudge your target's current position by specific values", AccountStatus::QuestTroupe, command_nudge) ||
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command_add("nukebuffs", "- Strip all buffs on you or your target", AccountStatus::Guide, command_nukebuffs) ||
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command_add("nukebuffs", "- Strip all buffs on you or your target", AccountStatus::Guide, command_nukebuffs) ||
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command_add("nukeitem", "[itemid] - Remove itemid from your player target's inventory", AccountStatus::GMLeadAdmin, command_nukeitem) ||
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command_add("nukeitem", "[Item ID] - Removes the specified Item ID from you or your player target's inventory", AccountStatus::GMLeadAdmin, command_nukeitem) ||
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command_add("object", "List|Add|Edit|Move|Rotate|Copy|Save|Undo|Delete - Manipulate static and tradeskill objects within the zone", AccountStatus::GMAdmin, command_object) ||
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command_add("object", "List|Add|Edit|Move|Rotate|Copy|Save|Undo|Delete - Manipulate static and tradeskill objects within the zone", AccountStatus::GMAdmin, command_object) ||
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command_add("oocmute", "[1/0] - Mutes OOC chat", AccountStatus::GMMgmt, command_oocmute) ||
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command_add("oocmute", "[1/0] - Mutes OOC chat", AccountStatus::GMMgmt, command_oocmute) ||
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command_add("opcode", "- opcode management", AccountStatus::GMImpossible, command_opcode) ||
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command_add("opcode", "- opcode management", AccountStatus::GMImpossible, command_opcode) ||
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@ -2,15 +2,40 @@
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void command_nukeitem(Client *c, const Seperator *sep)
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void command_nukeitem(Client *c, const Seperator *sep)
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{
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{
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int numitems, itemid;
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int arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) {
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if (c->GetTarget() && c->GetTarget()->IsClient() && (sep->IsNumber(1) || sep->IsHexNumber(1))) {
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c->Message(Chat::White, "Usage: #nukeitem [Item ID] - Removes the specified Item ID from you or your player target's inventory");
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itemid = sep->IsNumber(1) ? atoi(sep->arg[1]) : hextoi(sep->arg[1]);
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return;
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numitems = c->GetTarget()->CastToClient()->NukeItem(itemid);
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c->Message(Chat::White, " %u items deleted", numitems);
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}
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}
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else {
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c->Message(Chat::White, "Usage: (targted) #nukeitem itemnum - removes the item from the player's inventory");
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Client *target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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auto item_id = std::stoi(sep->arg[1]);
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auto deleted_count = target->NukeItem(item_id);
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if (deleted_count) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} ({}) deleted from {}.",
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deleted_count,
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database.CreateItemLink(item_id),
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item_id,
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c == target ? "yourself" : target->GetCleanName()
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Could not find any {} ({}) to delete from {}.",
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database.CreateItemLink(item_id),
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item_id,
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c == target ? "yourself" : target->GetCleanName()
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).c_str()
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);
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}
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}
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}
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}
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