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[Commands] Cleanup #nukeitem Command. (#1782)
* [Commands] Cleanup #nukeitem Command. - Cleanup message and logic. * Typo.
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@@ -2,15 +2,40 @@
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void command_nukeitem(Client *c, const Seperator *sep)
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{
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int numitems, itemid;
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if (c->GetTarget() && c->GetTarget()->IsClient() && (sep->IsNumber(1) || sep->IsHexNumber(1))) {
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itemid = sep->IsNumber(1) ? atoi(sep->arg[1]) : hextoi(sep->arg[1]);
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numitems = c->GetTarget()->CastToClient()->NukeItem(itemid);
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c->Message(Chat::White, " %u items deleted", numitems);
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int arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) {
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c->Message(Chat::White, "Usage: #nukeitem [Item ID] - Removes the specified Item ID from you or your player target's inventory");
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return;
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}
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else {
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c->Message(Chat::White, "Usage: (targted) #nukeitem itemnum - removes the item from the player's inventory");
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Client *target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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auto item_id = std::stoi(sep->arg[1]);
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auto deleted_count = target->NukeItem(item_id);
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if (deleted_count) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} ({}) deleted from {}.",
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deleted_count,
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database.CreateItemLink(item_id),
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item_id,
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c == target ? "yourself" : target->GetCleanName()
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Could not find any {} ({}) to delete from {}.",
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database.CreateItemLink(item_id),
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item_id,
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c == target ? "yourself" : target->GetCleanName()
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).c_str()
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);
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}
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}
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