[Strings] Refactor Strings Usage (#2305)

* Initial commit checkpoint

* More functions converted

* Commify

* More functions

* Fin

* Sort declarations

* Split functions between files

* Bots

* Update strings.h

* Split

* Revert find replaces

* Repository template

* Money

* Misc function

* Update CMakeLists.txt

* Saylink

* Update strings.cpp

* Swap Strings::Saylink for Saylink::Create since saylink is coupled to zone database

* API casings
This commit is contained in:
Chris Miles
2022-07-14 02:10:52 -05:00
committed by GitHub
parent 44c85a0dd7
commit dfd8f84cac
573 changed files with 5197 additions and 5137 deletions
+5 -5
View File
@@ -17,7 +17,7 @@
*/
#include "../common/eq_packet_structs.h"
#include "../common/string_util.h"
#include "../common/strings.h"
#include "../common/misc_functions.h"
#include "../common/repositories/titles_repository.h"
@@ -235,7 +235,7 @@ void TitleManager::CreateNewPlayerTitle(Client *client, std::string title)
auto query = fmt::format(
"SELECT `id` FROM titles WHERE `prefix` = '{}' AND char_id = {}",
EscapeString(title),
Strings::Escape(title),
client->CharacterID()
);
auto results = database.QueryDatabase(query);
@@ -246,7 +246,7 @@ void TitleManager::CreateNewPlayerTitle(Client *client, std::string title)
query = fmt::format(
"INSERT INTO titles (`char_id`, `prefix`) VALUES ({}, '{}')",
client->CharacterID(),
EscapeString(title)
Strings::Escape(title)
);
results = database.QueryDatabase(query);
if (!results.Success()) {
@@ -268,7 +268,7 @@ void TitleManager::CreateNewPlayerSuffix(Client *client, std::string suffix)
auto query = fmt::format(
"SELECT `id` FROM titles WHERE `suffix` = '{}' AND char_id = {}",
EscapeString(suffix),
Strings::Escape(suffix),
client->CharacterID()
);
auto results = database.QueryDatabase(query);
@@ -279,7 +279,7 @@ void TitleManager::CreateNewPlayerSuffix(Client *client, std::string suffix)
query = fmt::format(
"INSERT INTO titles (`char_id`, `suffix`) VALUES ({}, '{}')",
client->CharacterID(),
EscapeString(suffix)
Strings::Escape(suffix)
);
results = database.QueryDatabase(query);
if (!results.Success()) {