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[Strings] Refactor Strings Usage (#2305)
* Initial commit checkpoint * More functions converted * Commify * More functions * Fin * Sort declarations * Split functions between files * Bots * Update strings.h * Split * Revert find replaces * Repository template * Money * Misc function * Update CMakeLists.txt * Saylink * Update strings.cpp * Swap Strings::Saylink for Saylink::Create since saylink is coupled to zone database * API casings
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@@ -19,7 +19,7 @@
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#include "inventory_slot.h"
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#include "textures.h"
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#include "string_util.h"
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#include "strings.h"
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int8 EQ::inventory::ConvertEquipmentIndexToTextureIndex(int16 slot_index)
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@@ -86,7 +86,7 @@ bool EQ::InventorySlot::IsValidSlot() const
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{
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if (_typeless)
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return false;
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int16 slot_count = invtype::GetInvTypeSize(_type_index);
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if (!slot_count || _slot_index < invslot::SLOT_BEGIN || _slot_index >= slot_count)
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return false;
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@@ -136,7 +136,7 @@ bool EQ::InventorySlot::IsWeaponIndex(int16 slot_index)
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{
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if (slot_index == invslot::slotPrimary || slot_index == invslot::slotSecondary || slot_index == invslot::slotRange)
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return true;
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return false;
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}
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@@ -364,7 +364,7 @@ bool EQ::InventorySlot::operator<(const InventorySlot& rhs) const
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{
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if (Typeless() || rhs.Typeless())
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return inventory_slot_typeless_lessthan(*this, rhs);
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if (TypeIndex() < rhs.TypeIndex())
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return true;
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@@ -384,6 +384,6 @@ bool EQ::operator==(const InventorySlot& lhs, const InventorySlot& rhs)
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{
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if (lhs.Typeless() || rhs.Typeless())
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return ((lhs.SlotIndex() == rhs.SlotIndex()) && (lhs.ContainerIndex() == rhs.ContainerIndex()) && (lhs.SocketIndex() == rhs.SocketIndex()));
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return ((lhs.TypeIndex() == rhs.TypeIndex()) && (lhs.SlotIndex() == rhs.SlotIndex()) && (lhs.ContainerIndex() == rhs.ContainerIndex()) && (lhs.SocketIndex() == rhs.SocketIndex()));
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}
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