[Rule] Over Taunt Hate (#3900)

* [Rule] Over taunt hate rule

Rule to add additional hate when taunt succeeds. This can help tune snap aggro on taunt classes. Only works when taunt succeeds and not already top hate.

* Requested Adjustments

* Add default +1 on rule

* Revert back to 0 default on rule with +1 on the standard formula

* formatting fix
This commit is contained in:
Fryguy
2024-01-08 12:11:04 -05:00
committed by GitHub
parent 3e958c575b
commit dfb06db17b
3 changed files with 53 additions and 43 deletions
+1 -1
View File
@@ -1147,7 +1147,7 @@ public:
void StartEnrage();
void ProcessEnrage();
bool IsEnraged();
void Taunt(NPC *who, bool always_succeed, int chance_bonus = 0, bool FromSpell = false, int32 bonus_hate = 0);
void Taunt(NPC *who, bool always_succeed, int chance_bonus = 0, bool from_spell = false, int32 bonus_hate = 0);
virtual void AI_Init();
virtual void AI_Start(uint32 iMoveDelay = 0);