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[Cleanup] Remove GateAllClients() from zone/entity.cpp and zone/entity.h (#3391)
# Notes - This is unused.
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@ -5115,17 +5115,6 @@ uint32 EntityList::CheckNPCsClose(Mob *center)
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return count;
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return count;
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}
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}
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void EntityList::GateAllClients()
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{
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auto it = client_list.begin();
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while (it != client_list.end()) {
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Client *c = it->second;
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if (c)
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c->GoToBind();
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++it;
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}
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}
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void EntityList::SignalAllClients(int signal_id)
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void EntityList::SignalAllClients(int signal_id)
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{
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{
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for (const auto& c : client_list) {
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for (const auto& c : client_list) {
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@ -514,7 +514,6 @@ public:
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void ZoneWho(Client *c, Who_All_Struct* Who);
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void ZoneWho(Client *c, Who_All_Struct* Who);
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void UnMarkNPC(uint16 ID);
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void UnMarkNPC(uint16 ID);
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void GateAllClients();
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void SignalAllClients(int signal_id);
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void SignalAllClients(int signal_id);
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void UpdateQGlobal(uint32 qid, QGlobal newGlobal);
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void UpdateQGlobal(uint32 qid, QGlobal newGlobal);
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void DeleteQGlobal(std::string name, uint32 npcID, uint32 charID, uint32 zoneID);
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void DeleteQGlobal(std::string name, uint32 npcID, uint32 charID, uint32 zoneID);
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