[Rules] Optional summoning when already in melee range (#3204)

* Add summon melee range rule

* Fix compilation

* Remove redundant range check for HateSummon
This commit is contained in:
Trent
2023-04-08 16:04:17 -06:00
committed by GitHub
parent 3af43a8e8d
commit df92c578d2
2 changed files with 3 additions and 0 deletions
+1
View File
@@ -518,6 +518,7 @@ RULE_BOOL(Combat, HeadshotOnlyHumanoids, true, "Enable or disable Headshot only
RULE_BOOL(Combat, EnableWarriorShielding, true, "Enable or disable Warrior Shielding Ability (/shield), true by default.")
RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental weapon damage affecting backstab damage, false by default.")
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)