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[BugFix] Charm Targeting and other issues. (#1655)
* fix for target change bug on client * Update spell_effects.cpp
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@@ -2875,7 +2875,7 @@ bool Mob::RemoveFromHateList(Mob* mob)
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ResetAssistCap();
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}
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}
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if(GetTarget() == mob)
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if(IsAIControlled() && GetTarget() == mob)
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{
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SetTarget(hate_list.GetEntWithMostHateOnList(this));
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}
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