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Add scripting for NPCTintIndex
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@@ -199,6 +199,8 @@ public:
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void ReturnHandinItems(Lua_Client c);
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Lua_Spawn GetSpawn(lua_State* L);
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bool IsResumedFromZoneSuspend();
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void SetNPCTintIndex(uint32 id);
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};
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#endif
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