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Activating AAs now works, don't have expend charges working quite yet so they can just be cast over and over.
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@@ -3702,7 +3702,7 @@ struct AA_List {
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struct AA_Action {
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/*00*/ uint32 action;
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/*04*/ uint32 ability;
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/*08*/ uint32 unknown08;
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/*08*/ uint32 target_id;
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/*12*/ uint32 exp_value;
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};
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