From dcb127f4b67de35c76d07c20a0288e58d25cc79d Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Thu, 16 Mar 2023 20:25:35 -0400 Subject: [PATCH] [Cleanup] Remove _botRole from bot.h (#3075) # Notes - This is unused. --- zone/bot.h | 9 --------- 1 file changed, 9 deletions(-) diff --git a/zone/bot.h b/zone/bot.h index 0f8906c32..cc6829edc 100644 --- a/zone/bot.h +++ b/zone/bot.h @@ -103,12 +103,6 @@ public: BotTradeClientNoDropNoTrade }; - enum BotRoleType { - BotRoleMainAssist, - BotRoleGroupHealer, - BotRoleRaidHealer - }; - enum SpellTypeIndex : uint32 { spellTypeIndexNuke, spellTypeIndexHeal, @@ -488,7 +482,6 @@ public: bool IsOfClientBotMerc() const override { return true; } bool GetRangerAutoWeaponSelect() { return _rangerAutoWeaponSelect; } - BotRoleType GetBotRole() { return _botRole; } EQ::constants::StanceType GetBotStance() { return _botStance; } uint8 GetChanceToCastBySpellType(uint32 spellType); bool GetBotEnforceSpellSetting() { return m_enforce_spell_settings; } @@ -618,7 +611,6 @@ public: void SetBotOwner(Mob* botOwner) { this->_botOwner = botOwner; } // void SetBotOwnerCharacterID(uint32 botOwnerCharacterID) { _botOwnerCharacterID = botOwnerCharacterID; } void SetRangerAutoWeaponSelect(bool enable) { GetClass() == RANGER ? _rangerAutoWeaponSelect = enable : _rangerAutoWeaponSelect = false; } - void SetBotRole(BotRoleType botRole) { _botRole = botRole; } void SetBotStance(EQ::constants::StanceType botStance) { if (botStance >= EQ::constants::stancePassive && botStance <= EQ::constants::stanceBurnAE) _botStance = botStance; @@ -794,7 +786,6 @@ private: std::string _suffix; uint32 _lastZoneId; bool _rangerAutoWeaponSelect; - BotRoleType _botRole; EQ::constants::StanceType _botStance; EQ::constants::StanceType _baseBotStance; unsigned int RestRegenHP;