Merge branch 'master' into crosszonesignalplayerbygroupid

This commit is contained in:
Alex
2020-05-10 21:00:43 -04:00
committed by GitHub
23 changed files with 329 additions and 21 deletions
+1
View File
@@ -285,6 +285,7 @@ public:
void CrossZoneSetEntityVariableByNPCTypeID(uint32 npctype_id, const char *id, const char *m_var);
void CrossZoneSetEntityVariableByClientName(const char *CharName, const char *id, const char *m_var);
void CrossZoneMessagePlayerByName(uint32 Type, const char *CharName, const char *Message);
void CrossZoneMessagePlayerByGuildID(uint32 Type, int GuildID, const char *Message);
void WorldWideMarquee(uint32 Type, uint32 Priority, uint32 FadeIn, uint32 FadeOut, uint32 Duration, const char *Message);
bool EnableRecipe(uint32 recipe_id);
bool DisableRecipe(uint32 recipe_id);