From dc8bfddd7ab2786993e2ecc4d33c5cb9f3cf1a7a Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Fri, 14 Apr 2023 19:42:39 -0400 Subject: [PATCH] [Cleanup] Remove IsFullHP from mob.cpp/mob.h (#3277) # Notes - This is unused. --- zone/mob.cpp | 2 -- zone/mob.h | 1 - 2 files changed, 3 deletions(-) diff --git a/zone/mob.cpp b/zone/mob.cpp index 8823a9e12..24c27805b 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -277,7 +277,6 @@ Mob::Mob( hidden = false; improved_hidden = false; invulnerable = false; - IsFullHP = (current_hp == max_hp); qglobal = 0; spawned = false; rare_spawn = false; @@ -1364,7 +1363,6 @@ void Mob::CreateDespawnPacket(EQApplicationPacket* app, bool Decay) void Mob::CreateHPPacket(EQApplicationPacket* app) { - IsFullHP=(current_hp>=max_hp); app->SetOpcode(OP_MobHealth); app->size = sizeof(SpawnHPUpdate_Struct2); safe_delete_array(app->pBuffer); diff --git a/zone/mob.h b/zone/mob.h index 19fa6e3e5..c3a1bedcb 100644 --- a/zone/mob.h +++ b/zone/mob.h @@ -1451,7 +1451,6 @@ protected: virtual bool AI_PursueCastCheck() { return(false); } virtual bool AI_IdleCastCheck() { return(false); } - bool IsFullHP; bool moved; std::vector RampageArray;