From dc2534e38c66bd2a7286e7ccbc644b58f2ef6636 Mon Sep 17 00:00:00 2001 From: Arthur Ice Date: Sat, 17 Jan 2015 23:08:48 -0800 Subject: [PATCH] Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead --- zone/groups.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/groups.cpp b/zone/groups.cpp index a3e948fc1..dadddbb65 100644 --- a/zone/groups.cpp +++ b/zone/groups.cpp @@ -1253,7 +1253,7 @@ void Group::BalanceHP(int32 penalty, float range, Mob* caster, int32 limit) for(gi = 0; gi < MAX_GROUP_MEMBERS; gi++) { if(members[gi]){ - distance = caster->DistNoRoot(*members[gi]); + distance = ComparativeDistance(caster->GetPosition(), members[gi]->GetPosition()); if(distance <= range2){ if((members[gi]->GetMaxHP() - dmgtaken) < 1){ //this way the ability will never kill someone members[gi]->SetHP(1); //but it will come darn close