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[Performance] Mail key is now cached during player load (#3339)
* [Performance] Mail key is now cached during player load * More refactoring
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@@ -3018,3 +3018,13 @@ void Client::BuyerItemSearch(const EQApplicationPacket *app) {
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QueuePacket(outapp);
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safe_delete(outapp);
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}
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const std::string &Client::GetMailKeyFull() const
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{
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return m_mail_key_full;
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}
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const std::string &Client::GetMailKey() const
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{
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return m_mail_key;
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}
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