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Add some Follow stuff to lua
You can also disallow following code from allowing the NPC to run if they're far enough away
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@@ -92,6 +92,9 @@ public:
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bool IsGuarding();
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void AI_SetRoambox(float dist, float max_x, float min_x, float max_y, float min_y);
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void AI_SetRoambox(float dist, float max_x, float min_x, float max_y, float min_y, uint32 delay, uint32 mindelay);
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void SetFollowID(int id);
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void SetFollowDistance(int dist);
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void SetFollowCanRun(bool v);
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int GetNPCSpellsID();
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int GetSpawnPointID();
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float GetSpawnPointX();
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