From 867b57bcf6148a4fbd5e49b8dbc2d244a1d166ad Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Fri, 30 Jan 2015 19:21:24 -0500 Subject: [PATCH 1/2] removed debug msg --- zone/aggro.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/zone/aggro.cpp b/zone/aggro.cpp index 01ff20135..645b40137 100644 --- a/zone/aggro.cpp +++ b/zone/aggro.cpp @@ -1286,7 +1286,6 @@ bool Mob::PassCharismaCheck(Mob* caster, uint16 spell_id) { { // Assume this is a harmony/pacify spell // If 'Lull' spell resists, do a second resist check with a charisma modifier AND regular resist checks. If resists agian you gain aggro. - Shout("DO CHARISM CHECK ON FAIL"); resist_check = ResistSpell(spells[spell_id].resisttype, spell_id, caster, false,0,true); if (resist_check == 100) From e8553576f7060a9fc8b99d9b6f97ab0d74640ca5 Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Fri, 30 Jan 2015 19:28:16 -0500 Subject: [PATCH 2/2] remove debug --- zone/aggro.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/zone/aggro.cpp b/zone/aggro.cpp index 645b40137..9ba9f6c8f 100644 --- a/zone/aggro.cpp +++ b/zone/aggro.cpp @@ -1287,7 +1287,6 @@ bool Mob::PassCharismaCheck(Mob* caster, uint16 spell_id) { // Assume this is a harmony/pacify spell // If 'Lull' spell resists, do a second resist check with a charisma modifier AND regular resist checks. If resists agian you gain aggro. resist_check = ResistSpell(spells[spell_id].resisttype, spell_id, caster, false,0,true); - if (resist_check == 100) return true; }