Merge branch 'master' of https://github.com/EQEmu/Server into lsid

This commit is contained in:
Akkadius
2019-09-01 19:23:56 -05:00
100 changed files with 5252 additions and 4066 deletions
+18 -22
View File
@@ -90,23 +90,6 @@ public:
bool ack_req;
};
enum { //Type arguments to the Message* routines.
//all not explicitly listed are the same grey color
clientMessageWhite0 = 0,
clientMessageLoot = 2, //dark green
clientMessageTradeskill = 4, //light blue
clientMessageTell = 5, //magenta
clientMessageWhite = 7,
clientMessageWhite2 = 10,
clientMessageLightGrey = 12,
clientMessageError = 13, //red
clientMessageGreen = 14,
clientMessageYellow = 15,
clientMessageBlue = 16,
clientMessageGroup = 18, //cyan
clientMessageWhite3 = 20,
};
#define SPELLBAR_UNLOCK 0x2bc
enum { //scribing argument to MemorizeSpell
memSpellUnknown = -1, // this modifies some state data
@@ -295,11 +278,11 @@ public:
void SendBazaarWelcome();
void DyeArmor(EQEmu::TintProfile* dye);
uint8 SlotConvert(uint8 slot,bool bracer=false);
void Message_StringID(uint32 type, uint32 string_id, uint32 distance = 0);
void Message_StringID(uint32 type, uint32 string_id, const char* message,const char* message2=0,const char* message3=0,const char* message4=0,const char* message5=0,const char* message6=0,const char* message7=0,const char* message8=0,const char* message9=0, uint32 distance = 0);
void MessageString(uint32 type, uint32 string_id, uint32 distance = 0);
void MessageString(uint32 type, uint32 string_id, const char* message,const char* message2=0,const char* message3=0,const char* message4=0,const char* message5=0,const char* message6=0,const char* message7=0,const char* message8=0,const char* message9=0, uint32 distance = 0);
bool FilteredMessageCheck(Mob *sender, eqFilterType filter);
void FilteredMessage_StringID(Mob *sender, uint32 type, eqFilterType filter, uint32 string_id);
void FilteredMessage_StringID(Mob *sender, uint32 type, eqFilterType filter,
void FilteredMessageString(Mob *sender, uint32 type, eqFilterType filter, uint32 string_id);
void FilteredMessageString(Mob *sender, uint32 type, eqFilterType filter,
uint32 string_id, const char *message1, const char *message2 = nullptr,
const char *message3 = nullptr, const char *message4 = nullptr,
const char *message5 = nullptr, const char *message6 = nullptr,
@@ -1647,21 +1630,34 @@ private:
struct BotOwnerOptions {
bool death_marquee;
bool stats_update;
bool spawn_message_say;
bool spawn_message_tell;
bool spawn_message_class_specific;
};
BotOwnerOptions bot_owner_options;
const BotOwnerOptions DefaultBotOwnerOptions = {
false, // death_marquee
false // stats_update
false, // stats_update
false, // spawn_message_say
true, // spawn_message_tell
true // spawn_message_class_specific
};
public:
void SetBotOptionDeathMarquee(bool flag) { bot_owner_options.death_marquee = flag; }
void SetBotOptionStatsUpdate(bool flag) { bot_owner_options.stats_update = flag; }
void SetBotOptionSpawnMessageSay() { bot_owner_options.spawn_message_say = true; bot_owner_options.spawn_message_tell = false; }
void SetBotOptionSpawnMessageTell() { bot_owner_options.spawn_message_say = false; bot_owner_options.spawn_message_tell = true; }
void SetBotOptionSpawnMessageSilent() { bot_owner_options.spawn_message_say = false; bot_owner_options.spawn_message_tell = false; }
void SetBotOptionSpawnMessageClassSpecific(bool flag) { bot_owner_options.spawn_message_class_specific = flag; }
bool GetBotOptionDeathMarquee() const { return bot_owner_options.death_marquee; }
bool GetBotOptionStatsUpdate() const { return bot_owner_options.stats_update; }
bool GetBotOptionSpawnMessageSay() const { return bot_owner_options.spawn_message_say; }
bool GetBotOptionSpawnMessageTell() const { return bot_owner_options.spawn_message_tell; }
bool GetBotOptionSpawnMessageClassSpecific() const { return bot_owner_options.spawn_message_class_specific; }
private:
#endif