Merge branch 'master' of https://github.com/EQEmu/Server into lsid

This commit is contained in:
Akkadius
2019-09-01 19:23:56 -05:00
100 changed files with 5252 additions and 4066 deletions
+2
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@@ -94,6 +94,8 @@ class PTimerList;
# define _ISNAN_(a) std::isnan(a)
#endif
#define SQL(...) #__VA_ARGS__
class Database : public DBcore {
public:
Database();
+1 -1
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@@ -476,7 +476,7 @@ bool Database::CheckDatabaseConversions() {
CheckDatabaseConvertCorpseDeblob();
/* Run EQEmu Server script (Checks for database updates) */
system("perl eqemu_server.pl ran_from_world");
if(system("perl eqemu_server.pl ran_from_world"));
return true;
}
+113 -194
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@@ -71,7 +71,7 @@
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
// animations for AT_Anim
#define ANIM_FREEZE 102
#define ANIM_FREEZE 102
#define ANIM_STAND 0x64
#define ANIM_SIT 0x6e
#define ANIM_CROUCH 0x6f
@@ -87,200 +87,114 @@ typedef enum {
_eaMaxAppearance
} EmuAppearance;
#define MT_NPCQuestSay 10
// msg_type's for custom usercolors
#define MT_Say 256
#define MT_Tell 257
#define MT_Group 258
#define MT_Guild 259
#define MT_OOC 260
#define MT_Auction 261
#define MT_Shout 262
#define MT_Emote 263
#define MT_Spells 264
#define MT_YouHitOther 265
#define MT_OtherHitsYou 266
#define MT_YouMissOther 267
#define MT_OtherMissesYou 268
#define MT_Broadcasts 269
#define MT_Skills 270
#define MT_Disciplines 271
#define MT_Unused1 272
#define MT_DefaultText 273
#define MT_Unused2 274
#define MT_MerchantOffer 275
#define MT_MerchantBuySell 276
#define MT_YourDeath 277
#define MT_OtherDeath 278
#define MT_OtherHits 279
#define MT_OtherMisses 280
#define MT_Who 281
#define MT_YellForHelp 282
#define MT_NonMelee 283
#define MT_WornOff 284
#define MT_MoneySplit 285
#define MT_LootMessages 286
#define MT_DiceRoll 287
#define MT_OtherSpells 288
#define MT_SpellFailure 289
#define MT_Chat 290
#define MT_Channel1 291
#define MT_Channel2 292
#define MT_Channel3 293
#define MT_Channel4 294
#define MT_Channel5 295
#define MT_Channel6 296
#define MT_Channel7 297
#define MT_Channel8 298
#define MT_Channel9 299
#define MT_Channel10 300
#define MT_CritMelee 301
#define MT_SpellCrits 302
#define MT_TooFarAway 303
#define MT_NPCRampage 304
#define MT_NPCFlurry 305
#define MT_NPCEnrage 306
#define MT_SayEcho 307
#define MT_TellEcho 308
#define MT_GroupEcho 309
#define MT_GuildEcho 310
#define MT_OOCEcho 311
#define MT_AuctionEcho 312
#define MT_ShoutECho 313
#define MT_EmoteEcho 314
#define MT_Chat1Echo 315
#define MT_Chat2Echo 316
#define MT_Chat3Echo 317
#define MT_Chat4Echo 318
#define MT_Chat5Echo 319
#define MT_Chat6Echo 320
#define MT_Chat7Echo 321
#define MT_Chat8Echo 322
#define MT_Chat9Echo 323
#define MT_Chat10Echo 324
#define MT_DoTDamage 325
#define MT_ItemLink 326
#define MT_RaidSay 327
#define MT_MyPet 328
#define MT_DS 329
#define MT_Leadership 330
#define MT_PetFlurry 331
#define MT_PetCrit 332
#define MT_FocusEffect 333
#define MT_Experience 334
#define MT_System 335
#define MT_PetSpell 336
#define MT_PetResponse 337
#define MT_ItemSpeech 338
#define MT_StrikeThrough 339
#define MT_Stun 340
namespace Chat {
const uint16 White = 0;
const uint16 DimGray = 1;
const uint16 Default = 1;
const uint16 Green = 2;
const uint16 BrightBlue = 3;
const uint16 LightBlue = 4;
const uint16 Magenta = 5;
const uint16 Gray = 6;
const uint16 LightGray = 7;
const uint16 NPCQuestSay = 10;
const uint16 DarkGray = 12;
const uint16 Red = 13;
const uint16 Lime = 14;
const uint16 Yellow = 15;
const uint16 Blue = 16;
const uint16 LightNavy = 17;
const uint16 Cyan = 18;
const uint16 Black = 20;
// TODO: Really should combine above and below into one
//from showeq
enum ChatColor
{
/*
CC_Default = 0,
CC_DarkGrey = 1,
CC_DarkGreen = 2,
CC_DarkBlue = 3,
CC_Purple = 5,
CC_LightGrey = 6,
*/
CC_WhiteSmoke = 0, // FF|F0F0F0
CC_Green = 2, // FF|008000
CC_BrightBlue = 3, // FF|0040FF
CC_Magenta = 5, // FF|F000F0
CC_Gray = 6, // FF|808080
CC_LightGray = 7, // FF|E0E0E0
//CC_WhiteSmoke2 = 10, // FF|F0F0F0
CC_DarkGray = 12, // FF|A0A0A0
CC_Red = 13, // FF|F00000
CC_Lime = 14, // FF|00F000
CC_Yellow = 15, // FF|F0F000
CC_Blue = 16, // FF|0000F0
CC_LightNavy = 17, // FF|0000AF
CC_Cyan = 18, // FF|00F0F0
CC_Black = 20, // FF|000000
// any index <= 255 that is not defined above
CC_DimGray = 1, // FF|606060
CC_Default = 1,
CC_User_Say = 256,
CC_User_Tell = 257,
CC_User_Group = 258,
CC_User_Guild = 259,
CC_User_OOC = 260,
CC_User_Auction = 261,
CC_User_Shout = 262,
CC_User_Emote = 263,
CC_User_Spells = 264,
CC_User_YouHitOther = 265,
CC_User_OtherHitYou = 266,
CC_User_YouMissOther = 267,
CC_User_OtherMissYou = 268,
CC_User_Duels = 269,
CC_User_Skills = 270,
CC_User_Disciplines = 271,
CC_User_Default = 273,
CC_User_MerchantOffer = 275,
CC_User_MerchantExchange = 276,
CC_User_YourDeath = 277,
CC_User_OtherDeath = 278,
CC_User_OtherHitOther = 279,
CC_User_OtherMissOther = 280,
CC_User_Who = 281,
CC_User_Yell = 282,
CC_User_NonMelee = 283,
CC_User_SpellWornOff = 284,
CC_User_MoneySplit = 285,
CC_User_Loot = 286,
CC_User_Random = 287,
CC_User_OtherSpells = 288,
CC_User_SpellFailure = 289,
CC_User_ChatChannel = 290,
CC_User_Chat1 = 291,
CC_User_Chat2 = 292,
CC_User_Chat3 = 293,
CC_User_Chat4 = 294,
CC_User_Chat5 = 295,
CC_User_Chat6 = 296,
CC_User_Chat7 = 297,
CC_User_Chat8 = 298,
CC_User_Chat9 = 299,
CC_User_Chat10 = 300,
CC_User_MeleeCrit = 301,
CC_User_SpellCrit = 302,
CC_User_TooFarAway = 303,
CC_User_NPCRampage = 304,
CC_User_NPCFurry = 305,
CC_User_NPCEnrage = 306,
CC_User_EchoSay = 307,
CC_User_EchoTell = 308,
CC_User_EchoGroup = 309,
CC_User_EchoGuild = 310,
CC_User_EchoOOC = 311,
CC_User_EchoAuction = 312,
CC_User_EchoShout = 313,
CC_User_EchoEmote = 314,
CC_User_EchoChat1 = 315,
CC_User_EchoChat2 = 316,
CC_User_EchoChat3 = 317,
CC_User_EchoChat4 = 318,
CC_User_EchoChat5 = 319,
CC_User_EchoChat6 = 320,
CC_User_EchoChat7 = 321,
CC_User_EchoChat8 = 322,
CC_User_EchoChat9 = 323,
CC_User_EchoChat10 = 324,
CC_User_UnusedAtThisTime = 325,
CC_User_ItemTags = 326,
CC_User_RaidSay = 327,
CC_User_MyPet = 328,
CC_User_DamageShield = 329,
/**
* User colors
*/
const uint16 Say = 256;
const uint16 Tell = 257;
const uint16 Group = 258;
const uint16 Guild = 259;
const uint16 OOC = 260;
const uint16 Auction = 261;
const uint16 Shout = 262;
const uint16 Emote = 263;
const uint16 Spells = 264;
const uint16 YouHitOther = 265;
const uint16 OtherHitYou = 266;
const uint16 YouMissOther = 267;
const uint16 OtherMissYou = 268;
const uint16 Broadcasts = 269;
const uint16 Skills = 270;
const uint16 Disciplines = 271;
const uint16 Unused1 = 272;
const uint16 DefaultText = 273;
const uint16 Unused2 = 274;
const uint16 MerchantOffer = 275;
const uint16 MerchantExchange = 276;
const uint16 YourDeath = 277;
const uint16 OtherDeath = 278;
const uint16 OtherHitOther = 279;
const uint16 OtherMissOther = 280;
const uint16 Who = 281;
const uint16 YellForHelp = 282;
const uint16 NonMelee = 283;
const uint16 SpellWornOff = 284;
const uint16 MoneySplit = 285;
const uint16 Loot = 286;
const uint16 DiceRoll = 287;
const uint16 OtherSpells = 288;
const uint16 SpellFailure = 289;
const uint16 ChatChannel = 290;
const uint16 Chat1 = 291;
const uint16 Chat2 = 292;
const uint16 Chat3 = 293;
const uint16 Chat4 = 294;
const uint16 Chat5 = 295;
const uint16 Chat6 = 296;
const uint16 Chat7 = 297;
const uint16 Chat8 = 298;
const uint16 Chat9 = 299;
const uint16 Chat10 = 300;
const uint16 MeleeCrit = 301;
const uint16 SpellCrit = 302;
const uint16 TooFarAway = 303;
const uint16 NPCRampage = 304;
const uint16 NPCFlurry = 305;
const uint16 NPCEnrage = 306;
const uint16 EchoSay = 307;
const uint16 EchoTell = 308;
const uint16 EchoGroup = 309;
const uint16 EchoGuild = 310;
const uint16 EchoOOC = 311;
const uint16 EchoAuction = 312;
const uint16 EchoShout = 313;
const uint16 EchoEmote = 314;
const uint16 EchoChat1 = 315;
const uint16 EchoChat2 = 316;
const uint16 EchoChat3 = 317;
const uint16 EchoChat4 = 318;
const uint16 EchoChat5 = 319;
const uint16 EchoChat6 = 320;
const uint16 EchoChat7 = 321;
const uint16 EchoChat8 = 322;
const uint16 EchoChat9 = 323;
const uint16 EchoChat10 = 324;
const uint16 DotDamage = 325;
const uint16 ItemLink = 326;
const uint16 RaidSay = 327;
const uint16 MyPet = 328;
const uint16 DamageShield = 329;
const uint16 LeaderShip = 330;
const uint16 PetFlurry = 331;
const uint16 PetCritical = 332;
const uint16 FocusEffect = 333;
const uint16 Experience = 334;
const uint16 System = 335;
const uint16 PetSpell = 336;
const uint16 PetResponse = 337;
const uint16 ItemSpeech = 338;
const uint16 StrikeThrough = 339;
const uint16 Stun = 340;
};
//ZoneChange_Struct->success values
@@ -545,4 +459,9 @@ enum ChatChannelNames : uint16
ChatChannel_Emotes = 22
};
namespace ZoneBlockedSpellTypes {
const uint8 ZoneWide = 1;
const uint8 Region = 2;
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+7 -15
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@@ -82,14 +82,6 @@ namespace Console {
};
}
enum GameChatColor {
yellow = 15,
red = 13,
light_green = 14,
light_cyan = 258,
light_purple = 5
};
/**
* EQEmuLogSys Constructor
*/
@@ -345,22 +337,22 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
switch (log_category) {
case Logs::Status:
case Logs::Normal:
return GameChatColor::yellow;
return Chat::Yellow;
case Logs::MySQLError:
case Logs::Error:
return GameChatColor::red;
return Chat::Red;
case Logs::MySQLQuery:
case Logs::Debug:
return GameChatColor::light_green;
return Chat::Lime;
case Logs::Quests:
return GameChatColor::light_cyan;
return Chat::Group;
case Logs::Commands:
case Logs::Mercenaries:
return GameChatColor::light_purple;
return Chat::Magenta;
case Logs::Crash:
return GameChatColor::red;
return Chat::Red;
default:
return GameChatColor::yellow;
return Chat::Yellow;
}
}
+1 -1
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@@ -413,7 +413,7 @@ namespace EQEmu
int32 SkillModMax; // Max skill point modification
uint32 SkillModType; // Type of skill for SkillModValue to apply to
uint32 BaneDmgRace; // Bane Damage Race
int8 BaneDmgAmt; // Bane Damage Body Amount
int32 BaneDmgAmt; // Bane Damage Body Amount
uint32 BaneDmgBody; // Bane Damage Body
bool Magic; // True=Magic Item, False=not
int32 CastTime_;
+4 -1
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@@ -2303,7 +2303,10 @@ namespace Titanium
ob << '|' << itoa(item->SkillModType);
ob << '|' << itoa(item->BaneDmgRace);
ob << '|' << itoa(item->BaneDmgAmt);
if (item->BaneDmgAmt > 255)
ob << '|' << "255";
else
ob << '|' << itoa(item->BaneDmgAmt);
ob << '|' << itoa(item->BaneDmgBody);
ob << '|' << itoa(item->Magic);
+1
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@@ -341,6 +341,7 @@ RULE_INT(Spells, CharismaEffectiveness, 10) // Deterimes how much resist modific
RULE_INT(Spells, CharismaEffectivenessCap, 255) // Deterimes how much resist modification charisma applies to charm/pacify checks. Default 10 CHA = -1 resist mod.
RULE_BOOL(Spells, CharismaCharmDuration, false) // Allow CHA resist mod to extend charm duration.
RULE_INT(Spells, CharmBreakCheckChance, 25) //Determines chance for a charm break check to occur each buff tick.
RULE_BOOL(Spells, CharmDisablesSpecialAbilities, false) //When charm is cast on an NPC, strip their special abilities
RULE_INT(Spells, MaxCastTimeReduction, 50) //Max percent your spell cast time can be reduced by spell haste
RULE_INT(Spells, RootBreakFromSpells, 55) //Chance for root to break when cast on.
RULE_INT(Spells, DeathSaveCharismaMod, 3) //Determines how much charisma effects chance of death save firing.
+1 -1
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@@ -998,7 +998,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
item.SkillModMax = (int32)atoul(row[ItemField::skillmodmax]);
item.SkillModType = (uint32)atoul(row[ItemField::skillmodtype]);
item.BaneDmgRace = (uint32)atoul(row[ItemField::banedmgrace]);
item.BaneDmgAmt = (int8)atoi(row[ItemField::banedmgamt]);
item.BaneDmgAmt = (int32)atoul(row[ItemField::banedmgamt]);
item.BaneDmgBody = (uint32)atoul(row[ItemField::banedmgbody]);
item.Magic = (atoi(row[ItemField::magic]) == 0) ? false : true;
item.CastTime_ = (int32)atoul(row[ItemField::casttime_]);
+22 -1
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@@ -27,6 +27,8 @@
#else
#include <stdlib.h>
#include <stdio.h>
#include <iostream>
#endif
#ifndef va_copy
@@ -119,10 +121,29 @@ std::vector<std::string> SplitString(const std::string &str, char delim) {
while(std::getline(ss, item, delim)) {
ret.push_back(item);
}
return ret;
}
std::string implode(std::string glue, std::vector<std::string> src)
{
if (src.empty()) {
return {};
}
std::ostringstream output;
std::vector<std::string>::iterator src_iter;
for (src_iter = src.begin(); src_iter != src.end(); src_iter++) {
output << *src_iter << glue;
}
std::string final_output = output.str();
final_output.resize (output.str().size () - glue.size());
return final_output;
}
std::string EscapeString(const std::string &s) {
std::string ret;
+1
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@@ -30,6 +30,7 @@ const std::string ucfirst(std::string s);
std::vector<std::string> split(std::string str_to_split, char delimiter);
const std::string StringFormat(const char* format, ...);
const std::string vStringFormat(const char* format, va_list args);
std::string implode(std::string glue, std::vector<std::string> src);
std::vector<std::string> SplitString(const std::string &s, char delim);
std::string EscapeString(const char *src, size_t sz);
std::string EscapeString(const std::string &s);
+1 -1
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@@ -34,7 +34,7 @@
#define CURRENT_BINARY_DATABASE_VERSION 9141
#ifdef BOTS
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9024
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9025
#else
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
#endif