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[Quest API] Add Timer Events to Perl/Lua (#4099)
* [Quest API] Add Timer Events to Perl/Lua # DRAFT * Cleanup
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+21
-1
@@ -175,7 +175,11 @@ const char *LuaEvents[_LargestEventID] = {
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"event_alt_currency_gain",
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"event_alt_currency_loss",
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"event_crystal_gain",
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"event_crystal_loss"
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"event_crystal_loss",
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"event_timer_pause",
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"event_timer_resume",
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"event_timer_start",
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"event_timer_stop",
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};
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extern Zone *zone;
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@@ -242,6 +246,10 @@ LuaParser::LuaParser() {
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NPCArgumentDispatch[EVENT_DAMAGE_GIVEN] = handle_npc_damage;
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NPCArgumentDispatch[EVENT_DAMAGE_TAKEN] = handle_npc_damage;
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NPCArgumentDispatch[EVENT_LOOT_ADDED] = handle_npc_loot_added;
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NPCArgumentDispatch[EVENT_TIMER_PAUSE] = handle_npc_timer_pause_resume_start;
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NPCArgumentDispatch[EVENT_TIMER_RESUME] = handle_npc_timer_pause_resume_start;
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NPCArgumentDispatch[EVENT_TIMER_START] = handle_npc_timer_pause_resume_start;
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NPCArgumentDispatch[EVENT_TIMER_STOP] = handle_npc_timer_stop;
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PlayerArgumentDispatch[EVENT_SAY] = handle_player_say;
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PlayerArgumentDispatch[EVENT_ENVIRONMENTAL_DAMAGE] = handle_player_environmental_damage;
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@@ -322,6 +330,10 @@ LuaParser::LuaParser() {
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PlayerArgumentDispatch[EVENT_ALT_CURRENCY_LOSS] = handle_player_alt_currency_gain_loss;
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PlayerArgumentDispatch[EVENT_CRYSTAL_GAIN] = handle_player_crystal_gain_loss;
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PlayerArgumentDispatch[EVENT_CRYSTAL_LOSS] = handle_player_crystal_gain_loss;
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PlayerArgumentDispatch[EVENT_TIMER_PAUSE] = handle_player_timer_pause_resume_start;
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PlayerArgumentDispatch[EVENT_TIMER_RESUME] = handle_player_timer_pause_resume_start;
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PlayerArgumentDispatch[EVENT_TIMER_START] = handle_player_timer_pause_resume_start;
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PlayerArgumentDispatch[EVENT_TIMER_STOP] = handle_player_timer_stop;
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ItemArgumentDispatch[EVENT_ITEM_CLICK] = handle_item_click;
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ItemArgumentDispatch[EVENT_ITEM_CLICK_CAST] = handle_item_click;
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@@ -334,6 +346,10 @@ LuaParser::LuaParser() {
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ItemArgumentDispatch[EVENT_UNAUGMENT_ITEM] = handle_item_augment;
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ItemArgumentDispatch[EVENT_AUGMENT_INSERT] = handle_item_augment_insert;
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ItemArgumentDispatch[EVENT_AUGMENT_REMOVE] = handle_item_augment_remove;
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ItemArgumentDispatch[EVENT_TIMER_PAUSE] = handle_item_timer_pause_resume_start;
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ItemArgumentDispatch[EVENT_TIMER_RESUME] = handle_item_timer_pause_resume_start;
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ItemArgumentDispatch[EVENT_TIMER_START] = handle_item_timer_pause_resume_start;
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ItemArgumentDispatch[EVENT_TIMER_STOP] = handle_item_timer_stop;
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SpellArgumentDispatch[EVENT_SPELL_EFFECT_CLIENT] = handle_spell_event;
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SpellArgumentDispatch[EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT] = handle_spell_event;
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@@ -365,6 +381,10 @@ LuaParser::LuaParser() {
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BotArgumentDispatch[EVENT_DAMAGE_TAKEN] = handle_bot_damage;
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BotArgumentDispatch[EVENT_LEVEL_UP] = handle_bot_level_up;
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BotArgumentDispatch[EVENT_LEVEL_DOWN] = handle_bot_level_down;
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BotArgumentDispatch[EVENT_TIMER_PAUSE] = handle_bot_timer_pause_resume_start;
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BotArgumentDispatch[EVENT_TIMER_RESUME] = handle_bot_timer_pause_resume_start;
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BotArgumentDispatch[EVENT_TIMER_START] = handle_bot_timer_pause_resume_start;
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BotArgumentDispatch[EVENT_TIMER_STOP] = handle_bot_timer_stop;
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#endif
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L = nullptr;
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