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Merge fix
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@@ -163,6 +163,8 @@ RULE_INT(Mercs, AggroRadius, 100) // Determines the distance from which a merc
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RULE_INT(Mercs, AggroRadiusPuller, 25) // Determines the distance from which a merc will aggro group member's target, if they have the group role of puller (also used to determine the distance at which a healer merc will begin healing a group member, if they have the group role of puller)
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RULE_INT(Mercs, ResurrectRadius, 50) // Determines the distance from which a healer merc will attempt to resurrect a group member's corpse
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RULE_INT(Mercs, ScaleRate, 100)
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RULE_BOOL(Mercs, MercsUsePathing, true) // Mercs will use node pathing when moving
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RULE_BOOL(Mercs, AllowMercSuspendInCombat, true)
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RULE_CATEGORY_END()
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RULE_CATEGORY(Guild)
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@@ -225,6 +227,7 @@ RULE_INT(World, PVPSettings, 0) // Sets the PVP settings for the server, 1 = Ral
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RULE_BOOL (World, IsGMPetitionWindowEnabled, false)
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RULE_INT (World, FVNoDropFlag, 0) // Sets the Firiona Vie settings on the client. If set to 2, the flag will be set for GMs only, allowing trading of no-drop items.
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RULE_BOOL (World, IPLimitDisconnectAll, false)
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RULE_BOOL(World, MaxClientsSimplifiedLogic, false) // New logic that only uses ExemptMaxClientsStatus and MaxClientsPerIP. Done on the loginserver. This mimics the P99-style special IP rules.
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RULE_INT (World, TellQueueSize, 20)
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RULE_BOOL(World, StartZoneSameAsBindOnCreation, true) //Should the start zone ALWAYS be the same location as your bind?
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RULE_CATEGORY_END()
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@@ -655,6 +655,7 @@ struct UsertoWorldRequest_Struct {
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uint32 worldid;
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uint32 FromID;
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uint32 ToID;
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char IPAddr[64];
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};
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struct UsertoWorldResponse_Struct {
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+1
-1
@@ -940,7 +940,7 @@ bool IsRegularSingleTargetHealSpell(uint16 spell_id)
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{
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if(spells[spell_id].effectid[0] == 0 && spells[spell_id].base[0] > 0 &&
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spells[spell_id].targettype == ST_Target && spells[spell_id].buffduration == 0 &&
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!IsFastHealSpell(spell_id) && !IsCompleteHealSpell(spell_id) &&
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!IsCompleteHealSpell(spell_id) &&
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!IsHealOverTimeSpell(spell_id) && !IsGroupSpell(spell_id))
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return true;
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