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Fix character creation tenancy operations
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+3
-2
@@ -5295,8 +5295,9 @@ void Client::SetStartZone(uint32 zoneid, float x, float y, float z)
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m_pp.binds[4].instance_id = zone->GetInstanceID();
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}
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if (x == 0 && y == 0 && z ==0)
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database.GetSafePoints(m_pp.binds[4].zoneId, 0, &m_pp.binds[4].x, &m_pp.binds[4].y, &m_pp.binds[4].z);
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if (x == 0 && y == 0 && z == 0) {
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content_db.GetSafePoints(m_pp.binds[4].zoneId, 0, &m_pp.binds[4].x, &m_pp.binds[4].y, &m_pp.binds[4].z);
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}
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else {
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m_pp.binds[4].x = x;
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m_pp.binds[4].y = y;
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