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Fix character creation tenancy operations
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@@ -22,6 +22,7 @@
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#include "../common/linked_list.h"
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#include "../common/timer.h"
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#include "../common/inventory_profile.h"
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//#include "zoneserver.h"
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#include "../common/eq_packet_structs.h"
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@@ -71,6 +72,12 @@ public:
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inline EQEmu::versions::ClientVersion GetClientVersion() { return m_ClientVersion; }
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inline ClientListEntry* GetCLE() { return cle; }
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inline void SetCLE(ClientListEntry* iCLE) { cle = iCLE; }
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bool StoreCharacter(
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uint32 account_id,
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PlayerProfile_Struct *p_player_profile_struct,
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EQEmu::InventoryProfile *p_inventory_profile
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);
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private:
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uint32 ip;
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