Fix character creation tenancy operations

This commit is contained in:
Akkadius
2020-03-31 01:49:42 -05:00
parent 019735c654
commit dae20afcba
14 changed files with 186 additions and 120 deletions
-1
View File
@@ -115,7 +115,6 @@ public:
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool SetHackerFlag(const char* accountname, const char* charactername, const char* hacked);
bool SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone);
bool StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv);
bool UpdateName(const char* oldname, const char* newname);
/* General Information Queries */