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Fix character creation tenancy operations
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@@ -115,7 +115,6 @@ public:
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bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
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bool SetHackerFlag(const char* accountname, const char* charactername, const char* hacked);
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bool SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone);
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bool StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv);
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bool UpdateName(const char* oldname, const char* newname);
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/* General Information Queries */
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