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Add Popup2 .. allows for more customization of the popup window. Using PlayMp3 with the SoundControl option for Popup2 enabled will allow you to adjust sound volume as well.
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@@ -3929,6 +3929,46 @@ void Client::SendPopupToClient(const char *Title, const char *Text, uint32 Popup
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safe_delete(outapp);
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}
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void Client::SendFullPopup(const char *Title, const char *Text, uint32 PopupID, uint32 NegativeID, uint32 Duration, uint32 Buttons, const char *ButtonName0, const char *ButtonName1, uint32 SoundControls) {
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auto outapp = new EQApplicationPacket(OP_OnLevelMessage, sizeof(OnLevelMessage_Struct));
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OnLevelMessage_Struct *olms = (OnLevelMessage_Struct *)outapp->pBuffer;
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if((strlen(Text) > (sizeof(olms->Text)-1)) || (strlen(Title) > (sizeof(olms->Title) - 1)) ) {
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safe_delete(outapp);
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return;
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}
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if (ButtonName0 && ButtonName1 && ( (strlen(ButtonName0) > (sizeof(olms->ButtonName0) - 1)) || (strlen(ButtonName1) > (sizeof(olms->ButtonName1) - 1)) ) ) {
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safe_delete(outapp);
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return;
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}
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strcpy(olms->Title, Title);
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strcpy(olms->Text, Text);
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olms->Buttons = Buttons;
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if (ButtonName0 == NULL || ButtonName1 == NULL) {
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sprintf(olms->ButtonName0, "%s", "Yes");
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sprintf(olms->ButtonName1, "%s", "No");
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} else {
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strcpy(olms->ButtonName0, ButtonName0);
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strcpy(olms->ButtonName1, ButtonName1);
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}
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if(Duration > 0)
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olms->Duration = Duration * 1000;
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else
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olms->Duration = 0xffffffff;
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olms->PopupID = PopupID;
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olms->NegativeID = NegativeID;
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olms->SoundControls = SoundControls;
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QueuePacket(outapp);
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safe_delete(outapp);
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}
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void Client::SendWindow(uint32 PopupID, uint32 NegativeID, uint32 Buttons, const char *ButtonName0, const char *ButtonName1, uint32 Duration, int title_type, Client* target, const char *Title, const char *Text, ...) {
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va_list argptr;
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char buffer[4096];
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