mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 04:56:20 +00:00
svn -> git Migration
This commit is contained in:
@@ -0,0 +1,90 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#ifndef UPDATE_MANAGER_H
|
||||
#define UPDATE_MANAGER_H
|
||||
|
||||
#include "features.h"
|
||||
#ifdef PACKET_UPDATE_MANAGER
|
||||
|
||||
#include "../common/timer.h"
|
||||
#include <map>
|
||||
using namespace std;
|
||||
|
||||
/*typedef enum {
|
||||
updateMobPOS = 1,
|
||||
updateMobHP
|
||||
} updateType;*/
|
||||
|
||||
//the number of different queue levels to use
|
||||
#define UPDATE_LEVELS 4
|
||||
#define UPDATE_RESOLUTION 300
|
||||
#define UPDATE_DROP_RANGE 800
|
||||
|
||||
//if the player moves more than this ammount, all queues are flushed.
|
||||
#define UPDATE_JUMP_FLUSH 200 //
|
||||
|
||||
class EQStream;
|
||||
class EQApplicationPacket;
|
||||
class Mob;
|
||||
|
||||
class UMType {
|
||||
public:
|
||||
UMType() {
|
||||
app = NULL; ack = false;
|
||||
}
|
||||
UMType(EQApplicationPacket *_app, bool _ack) {
|
||||
app = _app; ack = _ack;
|
||||
}
|
||||
|
||||
EQApplicationPacket *app;
|
||||
bool ack;
|
||||
};
|
||||
|
||||
typedef map<uint32, UMType > UMMap;
|
||||
|
||||
class UpdateManager {
|
||||
protected:
|
||||
//squared distances for each level
|
||||
static const float level_distances2[UPDATE_LEVELS];
|
||||
|
||||
//delay between sending packets in each level, in ms
|
||||
static const uint32 level_timers[UPDATE_LEVELS+1];
|
||||
|
||||
public:
|
||||
UpdateManager(EQStream *c);
|
||||
~UpdateManager();
|
||||
|
||||
//range2 is the range of 'from' to this client, squared
|
||||
void QueuePacket(EQApplicationPacket *app, bool ack_req, Mob *from, float range2);
|
||||
void Process();
|
||||
void FlushQueues();
|
||||
|
||||
protected:
|
||||
void _SendLevel(int level);
|
||||
|
||||
EQStream *net;
|
||||
|
||||
UMMap levels[UPDATE_LEVELS+1];
|
||||
Timer *timers[UPDATE_LEVELS+1];
|
||||
Timer limiter;
|
||||
};
|
||||
|
||||
#endif //PACKET_UPDATE_MANAGER
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user