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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef PETITIONS_H
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#define PETITIONS_H
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#include "../common/linked_list.h"
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#include "../common/types.h"
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#include "zonedb.h"
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#include "client.h"
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#include "../common/Mutex.h"
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#include "../common/MiscFunctions.h"
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class Petition
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{
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public:
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Petition(uint32 id);
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~Petition() {}
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void SendPetitionToPlayer(Client* clientto);
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uint32 GetID() { return this->petid; }
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uint32 GetUnavails() { return unavailables; }
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uint32 GetCheckouts() { return checkouts; }
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uint32 GetCharLevel() { return charlevel; }
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uint32 GetCharRace() { return charrace; }
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uint32 GetCharClass() { return charclass; }
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uint32 GetUrgency() { return urgency; }
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//char* GetZone() { return this->zone; }
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uint32 GetZone() { return this->zone; }
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char* GetCharName() { return charname; }
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char* GetAccountName() { return accountname; }
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char* GetLastGM() { return lastgm; }
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time_t GetSentTime() { return senttime; }
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char* GetPetitionText() { return petitiontext; }
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char* GetGMText() { return gmtext; }
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bool CheckedOut() { return ischeckedout; }
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// Set Petition Stuff Functions
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void SetCheckedOut(bool status_in) { ischeckedout = status_in; }
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void SetUrgency(uint32 urgency_in) { urgency = urgency_in; }
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void SetClass(uint32 class_in) { charclass = class_in; }
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void SetRace(uint32 race_in) { charrace = race_in; }
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void SetLevel(uint32 level_in) { charlevel = level_in; }
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void AddCheckout() { checkouts = checkouts + 1; }
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void AddUnavails() { unavailables = unavailables + 1; }
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//void SetZone(char* zone_in) { strcpy(this->zone, zone_in); }
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void SetZone(uint32 zone_in) { this->zone = zone_in; }
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void SetCName(const char* name_in) { strcpy(charname, name_in); }
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void SetAName(const char* name_in) { strcpy(accountname, name_in); }
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void SetLastGM(const char* gm_in) { strcpy(lastgm, gm_in); }
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void SetGMText(const char* gmtext_in) { if(gmtext_in) strcpy(gmtext, gmtext_in); }
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void SetPetitionText(char* pet_in) { strn0cpy(petitiontext, pet_in, sizeof(petitiontext)); }
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void SetPetID(uint32 id_in) { petid = id_in; }
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void SetCheckouts(uint32 checks_in) { checkouts = checks_in; }
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void SetUnavails(uint32 unavails_in) { unavailables = unavails_in; }
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void SetSentTime() { time(&senttime); }
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void SetSentTime2(time_t senttime_in) { senttime = senttime_in; }
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protected:
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uint32 petid;
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char charname[64];
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char accountname[32];
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char lastgm[64];
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char petitiontext[1024];
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char gmtext[1024];
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//char zone[32];
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uint32 zone;
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uint32 urgency; // 0 = green, 1 = yellow, 2 = red
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uint32 charclass;
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uint32 charrace;
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uint32 charlevel;
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uint32 checkouts;
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uint32 unavailables;
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time_t senttime;
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bool ischeckedout;
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};
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class PetitionList
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{
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public:
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int DeletePetition(uint32 petnumber);
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void UpdateGMQueue();
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PetitionList() {}
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~PetitionList() {}
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void AddPetition(Petition* pet);
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Petition* GetPetitionByID(uint32 id_in);
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uint32 GetTotalPetitions();
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void ClearPetitions();
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void ReadDatabase();
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void UpdatePetition(Petition* pet);
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void UpdateZoneListQueue();
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bool FindPetitionByAccountName(const char* acctname);
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bool DeletePetitionByCharName(const char* charname);
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private:
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LinkedList<Petition*> list;
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uint32 last_insert_id;
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Mutex PList_Mutex;
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};
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#endif
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