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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef PERLPACKET_H
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#define PERLPACKET_H
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#include <string>
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#include <vector>
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using namespace std;
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#include "../common/emu_opcodes.h"
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class Client;
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class PerlPacket {
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public:
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PerlPacket(const char *opcode = "OP_Unknown", uint32 len = 0);
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~PerlPacket();
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bool SetOpcode(const char *opcode);
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void Resize(uint32 len);
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//sending functions
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void SendTo(Client *who);
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void SendToAll();
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//editing
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void Zero();
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void FromArray(int numbers[], uint32 length);
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void SetByte(uint32 pos, uint8 val);
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void SetShort(uint32 pos, uint16 val);
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void SetLong(uint32 pos, uint32 val);
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void SetFloat(uint32 pos, float val);
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void SetString(uint32 pos, char *str);
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void SetEQ1319(uint32 pos, float part13, float part19);
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void SetEQ1913(uint32 pos, float part19, float part13);
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//reading
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uint8 GetByte(uint32 pos);
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uint16 GetShort(uint32 pos);
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uint32 GetLong(uint32 pos);
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float GetFloat(uint32 pos);
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protected:
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EmuOpcode op;
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uint32 len;
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unsigned char *packet;
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};
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#endif
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