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svn -> git Migration
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#include "../common/debug.h"
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#include "../common/types.h"
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#include "../common/eq_packet_structs.h"
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#include <stdio.h>
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#include <mysql.h>
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#include <stdlib.h>
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#include <string.h>
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#include <vector>
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using namespace std;
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#include "../common/dbcore.h"
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#define MAX_CONVERT_STEPS 10
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int convert_profile_once(char *src, char *dst, int len);
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int main() {
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char host[200], user[200], passwd[200], database[200];
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int32 port=0;
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bool compression = false;
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bool items[6] = {false, false, false, false, false, false};
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if(!DBcore::ReadDBINI(host, user, passwd, database, port, compression, items)) {
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exit(1);
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}
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if (!items[0] || !items[1] || !items[2] || !items[3])
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{
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printf ("Incomplete DB.INI file.\n");
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exit (1);
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}
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vector<char *> updates;
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MYSQL m;
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MYSQL out;
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mysql_init(&m);
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mysql_init(&out);
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if(!mysql_real_connect(&m, host, user, passwd, database, 0, NULL, 0)) {
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printf("Unable to connect 1: %s.\n", mysql_error(&m));
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return(1);
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}
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if(!mysql_real_connect(&out, host, user, passwd, database, 0, NULL, 0)) {
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printf("Unable to connect 2: %s.\n", mysql_error(&m));
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return(1);
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}
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if(mysql_query(&m, "SELECT id,name,profile FROM character_") != 0) {
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printf("Unable to query.\n");
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return(1);
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}
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MYSQL_RES *res = mysql_use_result(&m);
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if(res == NULL) {
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printf("Unable to use res.\n");
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return(1);
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}
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char *inbuffer = new char[sizeof(PlayerProfile_Struct)];
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PlayerProfile_Struct *in_pp = (PlayerProfile_Struct *) inbuffer;
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MYSQL_ROW row;
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unsigned long *lengths;
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int convert_count = 0;
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int correct_count = 0;
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int failed_count = 0;
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while((row = mysql_fetch_row(res))) {
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lengths = mysql_fetch_lengths(res);
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unsigned long id = atoi(row[0]);
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int curlen = lengths[2];
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if(curlen != sizeof(PlayerProfile_Struct)) {
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fprintf(stderr, "Char '%s' has the wrong size. Expected %d, got %d\n", row[1], sizeof(PlayerProfile_Struct), curlen);
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failed_count++;
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continue;
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}
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//make a copy of the version in the DB
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memcpy(inbuffer, row[2], curlen);
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bool change = false;
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int r;
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for(r = 0; r < MAX_PP_SKILL; r++) {
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fprintf(stderr, "Char '%s' skill %d = %d\n", row[1], r, in_pp->skills[r]);
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if(in_pp->skills[r] == 254) {
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in_pp->skills[r] = 0;
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change = true;
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}
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}
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if(!change) {
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correct_count++;
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continue;
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}
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fprintf(stderr, "Converting char %lu: %s...", id, row[1]);
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convert_count++;
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char *outbuffer = new char[2*sizeof(PlayerProfile_Struct) + 512];
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//the correct profile ends up in inbuffer, so we can escape it into outbuffer
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char *bptr = outbuffer;
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bptr += snprintf(bptr, 128, "UPDATE character_ SET profile='");
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bptr += mysql_real_escape_string(&m, bptr, (const char *) inbuffer, sizeof(PlayerProfile_Struct));
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snprintf(bptr, 128, "' WHERE id=%lu", id);
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// printf("Query: '%s'\n", outbuffer);
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//printf(outbuffer);
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//printf(";\n");
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/* if(mysql_query(&out, outbuffer) != 0) {
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failed_count++;
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printf(" Error updating char id %lu: %s\n", id, mysql_error(&m));
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continue;
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}
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*/
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updates.push_back(outbuffer);
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fprintf(stderr, " done.\n");
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// convert_count++;
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}
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// mysql_free_result(res);
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vector<char *>::iterator cur, end;
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cur = updates.begin();
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end = updates.end();
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printf("Querying.");
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for(; cur != end; cur++) {
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/*if(mysql_query(&out, *cur) != 0) {
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failed_count++;
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printf(" Error updating some char: %s\n", mysql_error(&m));
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continue;
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}
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printf(".");
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fflush(stdout);*/
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delete[] *cur;
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convert_count++;
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}
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fprintf(stderr, "%d chars converted, %d errors, %d chars were up to date.\n", convert_count, failed_count, correct_count);
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mysql_close(&m);
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mysql_close(&out);
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return(0);
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}
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