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#include "../common/debug.h"
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#ifdef _WINDOWS
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#include <windows.h>
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#else
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#include "../common/unix.h"
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#endif
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#include <memory.h>
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#include <iostream>
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using namespace std;
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#include "NPCFactionLists.h"
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#include "../common/timer.h"
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#include "MMF.h"
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MMF NPCFactionListsMMF;
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const MMFNPCFactionLists_Struct* MMFNPCFactionListsData = 0;
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MMFNPCFactionLists_Struct* MMFNPCFactionListsData_Writable = 0;
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#ifdef _WINDOWS
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extern "C" __declspec(dllexport) const NPCFactionList* GetNPCFactionList(uint32 id) {
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return pGetNPCFactionList(id);
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};
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extern "C" __declspec(dllexport) bool AddNPCFactionList(uint32 id, const NPCFactionList* nfl) {
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return pAddNPCFactionList(id, nfl);
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};
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extern "C" __declspec(dllexport) bool DLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListsCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions) {
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return pDLLLoadNPCFactionLists(cbDBLoadNPCFactionLists, iNPCFactionListStructSize, iNPCFactionListsCount, iMaxNPCFactionListID, iMaxNPCFactions);
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};
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extern "C" __declspec(dllexport) bool SetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp) {
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return pSetNPCFaction(id, factionid, factionvalue, factionnpcvalue, factiontemp);
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}
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#else
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extern "C" const NPCFactionList* GetNPCFactionList(uint32 id) {
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return pGetNPCFactionList(id);
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};
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extern "C" bool AddNPCFactionList(uint32 id, const NPCFactionList* nfl) {
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return pAddNPCFactionList(id, nfl);
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};
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extern "C" bool DLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListsCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions) {
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return pDLLLoadNPCFactionLists(cbDBLoadNPCFactionLists, iNPCFactionListStructSize, iNPCFactionListsCount, iMaxNPCFactionListID, iMaxNPCFactions);
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};
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extern "C" bool SetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp) {
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return pSetNPCFaction(id, factionid, factionvalue, factionnpcvalue, factiontemp);
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}
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#endif
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bool pAddNPCFactionList(uint32 id, const NPCFactionList* nfl) {
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if (!MMFNPCFactionListsData_Writable){
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if (EQDEBUG>=1) cout<<"[Debug] !MMFNPCFactionListsData_Writable"<<endl;
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return false;
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}
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if (id > MMF_MAX_NPCFactionList_ID || MMFNPCFactionListsData_Writable->NextFreeIndex >= MMFNPCFactionListsData_Writable->NPCFactionListCount){
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if (EQDEBUG>=1) cout<<"[Debug] id > MMF_MAX_NPCFactionList_ID || MMFNPCFactionListsData_Writable->NextFreeIndex >= MMFNPCFactionListsData_Writable->NPCFactionListCount"<<endl;
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return false;
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}
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if (MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] != 0xFFFFFFFF){
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if (EQDEBUG>=1) cout<<"[Debug] MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] != 0xFFFFFFFF"<<endl;
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return false;
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}
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MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] = MMFNPCFactionListsData_Writable->NextFreeIndex++;
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memcpy(&MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]], nfl, sizeof(NPCFactionList));
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return true;
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}
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bool pSetNPCFaction(uint32 id, uint32* factionid, int32* factionvalue, int8 *factionnpcvalue, uint8 *factiontemp) {
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if (!MMFNPCFactionListsData_Writable) {
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if(EQDEBUG>=1) cout<<"[Debug] !MMFNPCFactionListsData_Writable"<<endl;
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return false;
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}
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if (id > MMF_MAX_NPCFactionList_ID) {
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if(EQDEBUG>=1) cout<<"[Debug] id > MMF_MAX_NPCFactionList_ID"<<endl;
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return false;
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}
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if (MMFNPCFactionListsData_Writable->NPCFactionListIndex[id] == 0xFFFFFFFF) {
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if(EQDEBUG>=1) cout<<"[Debug] MMFNPCFactionListsData_Writable->NPCFactionListIndex[id="<<id<<"] == 0xFFFFFFFF"<<endl;
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return false;
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}
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for (int i=0; i<MAX_NPC_FACTIONS; i++) {
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MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factionid[i] = factionid[i];
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MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factionvalue[i] = factionvalue[i];
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MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factionnpcvalue[i] = factionnpcvalue[i];
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MMFNPCFactionListsData_Writable->NPCFactionLists[MMFNPCFactionListsData_Writable->NPCFactionListIndex[id]].factiontemp[i] = factiontemp[i];
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}
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return true;
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}
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bool pDLLLoadNPCFactionLists(CALLBACK_DBLoadNPCFactionLists cbDBLoadNPCFactionLists, uint32 iNPCFactionListStructSize, int32* iNPCFactionListsCount, uint32* iMaxNPCFactionListID, uint8 iMaxNPCFactions) {
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if (iNPCFactionListStructSize != sizeof(NPCFactionList)) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: iNPCFactionListStructSize != sizeof(NPCFactionList)" << endl;
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cout << "NPCFactionList struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
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return false;
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}
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if (iMaxNPCFactions != MAX_NPC_FACTIONS) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: iMaxNPCFactions != MAX_NPC_FACTIONS" << endl;
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cout << "NPCFactionList struct has changed, EMuShareMem.dll needs to be recompiled." << endl;
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return false;
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}
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if (*iMaxNPCFactionListID > MMF_MAX_NPCFactionList_ID) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: iMaxNPCFactions > MMF_MAX_NPCFactionList_ID" << endl;
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cout << "You need to increase the define in NPCFactionList.h." << endl;
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return false;
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}
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uint32 tmpMemSize = sizeof(MMFNPCFactionLists_Struct) + 256 + (sizeof(NPCFactionList) * (*iNPCFactionListsCount));
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if (NPCFactionListsMMF.Open("EQEMuFactionLists", tmpMemSize)) {
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// MMFNPCFactionListsData = (const MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetHandle();
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if (NPCFactionListsMMF.CanWrite()) {
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MMFNPCFactionListsData_Writable = (MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetWriteableHandle();
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if (!MMFNPCFactionListsData_Writable) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !MMFNPCFactionListsData_Writable" << endl;
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return false;
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}
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memset(MMFNPCFactionListsData_Writable, 0, tmpMemSize);
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for(int i=0; i<MMF_MAX_NPCFactionList_ID; i++)
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MMFNPCFactionListsData_Writable->NPCFactionListIndex[i] = 0xFFFFFFFF;
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MMFNPCFactionListsData_Writable->MaxNPCFactionListID = *iMaxNPCFactionListID;
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MMFNPCFactionListsData_Writable->NPCFactionListCount = *iNPCFactionListsCount;
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// use a callback so the DB functions are done in the main exe
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// this way the DLL doesnt have to open a connection to mysql
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if (!cbDBLoadNPCFactionLists(MMFNPCFactionListsData_Writable->NPCFactionListCount, MMFNPCFactionListsData_Writable->MaxNPCFactionListID)) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !cbDBLoadNPCFactionLists" << endl;
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return false;
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}
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MMFNPCFactionListsData_Writable = 0;
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NPCFactionListsMMF.SetLoaded();
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MMFNPCFactionListsData = (const MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetHandle();
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if (!MMFNPCFactionListsData) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !MMFNPCFactionListsData (CanWrite=true)" << endl;
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return false;
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}
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return true;
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}
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else {
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if (!NPCFactionListsMMF.IsLoaded()) {
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Timer::SetCurrentTime();
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uint32 starttime = Timer::GetCurrentTime();
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while ((!NPCFactionListsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
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Sleep(100);
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Timer::SetCurrentTime();
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}
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if (!NPCFactionListsMMF.IsLoaded()) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !NPCFactionListsMMF.IsLoaded() (timeout)" << endl;
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return false;
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}
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}
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MMFNPCFactionListsData = (const MMFNPCFactionLists_Struct*) NPCFactionListsMMF.GetHandle();
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if (!MMFNPCFactionListsData) {
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cout << "Error: EMuShareMem: DLLLoadNPCFactionLists: !MMFNPCFactionListsData (CanWrite=false)" << endl;
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return false;
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}
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*iMaxNPCFactionListID = MMFNPCFactionListsData->MaxNPCFactionListID;
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*iNPCFactionListsCount = MMFNPCFactionListsData->NPCFactionListCount;
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return true;
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}
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}
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else {
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cout << "Error Loading NPCFactionLists: NPCFactionLists.cpp: pDLLLoadNPCFactionLists: Open() == false" << endl;
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return false;
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}
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return false;
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};
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const NPCFactionList* pGetNPCFactionList(uint32 id) {
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if (MMFNPCFactionListsData == 0 || (!NPCFactionListsMMF.IsLoaded()) || id > MMF_MAX_NPCFactionList_ID || MMFNPCFactionListsData->NPCFactionListIndex[id] == 0xFFFFFFFF)
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return 0;
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return &MMFNPCFactionListsData->NPCFactionLists[MMFNPCFactionListsData->NPCFactionListIndex[id]];
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}
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