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#include "../common/types.h"
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#include "../zone/zonedump.h"
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#include "../common/EMuShareMem.h"
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// MMF_MAX_Door_ID: Make sure this is bigger than the highest Door ID#
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#ifndef MMF_MAX_Door_ID
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#define MMF_MAX_Door_ID 30000
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#endif
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// MMF_MAX_Door_MEM: Maxium number of Doors to load into memory. Make sure this is bigger
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// than the total number of Doors in the server's database!
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struct MMFDoors_Struct {
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uint32 MaxDoorID;
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uint32 NextFreeIndex;
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uint32 DoorCount;
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uint32 DoorIndex[MMF_MAX_Door_ID+1];
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Door Doors[0];
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};
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bool pDLLLoadDoors(CALLBACK_DBLoadDoors cbDBLoadDoors, uint32 iDoorstructSize, int32* iDoorsCount, uint32* iMaxDoorID);
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bool pAddDoor(uint32 id, const Door* door);
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const Door* pGetDoor(uint32 id);
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