diff --git a/common/spdat.h b/common/spdat.h index d13fef67d..a94a39f8a 100644 --- a/common/spdat.h +++ b/common/spdat.h @@ -824,12 +824,12 @@ typedef enum { #define SE_Hatelist_To_Tail_Index 478 // Implemented - Chance to be set to bottom of rampage list //#define SE_Ff_Value_Min 479 // //#define SE_Ff_Value_Max 480 // -#define SE_Fc_Cast_Spell_On_Land 481 // [FOCUS EFFECT] Spells cast on target with this Focus Effect will have chance to cause a Spell to be cast if limits met. +#define SE_Fc_Cast_Spell_On_Land 481 // Implemented - [FOCUS] Spells cast on target with this Focus Effect will have chance to cause a Spell to be cast if limits met. //#define SE_Skill_Base_Damage_Mod 482 // -#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 // Implemented - modifies incoming spell damage by percent -#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 // Implemented - modifies incoming spell damage by flat amount. Typically adds damage to incoming spells. -#define SE_Ff_CasterClass 485 // [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells must be specified class. -#define SE_Ff_Same_Caster 486 // [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells 0=Must be different caster 1=Must be same caster +#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 // Implemented - [FOCUS] modifies incoming spell damage by percent +#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 // Implemented - [FOCUS] modifies incoming spell damage by flat amount. Typically adds damage to incoming spells. +#define SE_Ff_CasterClass 485 // Implemented - [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells must be specified class. +#define SE_Ff_Same_Caster 486 // Implemented - [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells 0=Must be different caster 1=Must be same caster //#define SE_Extend_Tradeskill_Cap 487 // //#define SE_Defender_Melee_Force_Pct_PC 488 // //#define SE_Worn_Endurance_Regen_Cap 489 // @@ -855,7 +855,7 @@ typedef enum { #define SE_Health_Transfer 509 // implemented - exchange health for damage or healing on a target. ie Lifeburn/Act of Valor //#define SE_Fc_ResistIncoming 510 // //#define SE_Ff_FocusTimerMin 511 // -#define SE_Proc_Timer_Modifier 512 // +#define SE_Proc_Timer_Modifier 512 // implemented - spell trigger limiter used currently with SPA 481, ie. limit to 1 proc every 1.5 seconds (base=1 base2=1500). //#define SE_Mana_Max_Percent 513 // //#define SE_Endurance_Max_Percent 514 // #define SE_AC_Avoidance_Max_Percent 515 // implemented - stackable avoidance modifier