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Send all members expedition expire warnings
All expedition members are notified not just those in dz This will only work if the dz is running. It might make more sense to move this to client or world processing so members are notified even if the zone instance isn't running
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@@ -2909,6 +2909,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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case ServerOP_ExpeditionDzZoneIn:
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case ServerOP_ExpeditionDzDuration:
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case ServerOP_ExpeditionCharacterLockout:
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case ServerOP_ExpeditionExpireWarning:
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{
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Expedition::HandleWorldMessage(pack);
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break;
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