Implement initial expedition system

Add Expeditions logging category

Add handlers for all Dynamic Zone/Expedition related opcodes

Add FormatName string_util function to format character names

Add Zone::IsZone helper method

Add cross zone MessageString support with variable parameters

Add static Client method helpers for cross zone messaging

Add #dz gm command to debug expedition cache for current zone
This commit is contained in:
hg
2020-04-14 17:18:54 -04:00
parent a77f8b582e
commit da067be2fa
31 changed files with 4011 additions and 12 deletions
+7
View File
@@ -88,6 +88,7 @@ union semun {
#include "queryserv.h"
#include "web_interface.h"
#include "console.h"
#include "expedition.h"
#include "../common/net/servertalk_server.h"
#include "../zone/data_bucket.h"
@@ -429,6 +430,10 @@ int main(int argc, char** argv) {
Timer PurgeInstanceTimer(450000);
PurgeInstanceTimer.Start(450000);
LogInfo("Purging expired expeditions");
Expedition::PurgeEmptyExpeditions(); //database.PurgeExpiredExpeditions();
Expedition::PurgeExpiredCharacterLockouts();
LogInfo("Loading char create info");
content_db.LoadCharacterCreateAllocations();
content_db.LoadCharacterCreateCombos();
@@ -599,6 +604,8 @@ int main(int argc, char** argv) {
if (PurgeInstanceTimer.Check()) {
database.PurgeExpiredInstances();
database.PurgeAllDeletedDataBuckets();
Expedition::PurgeEmptyExpeditions();
Expedition::PurgeExpiredCharacterLockouts();
}
if (EQTimeTimer.Check()) {