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New spell effects
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+4
-4
@@ -279,7 +279,7 @@ typedef enum {
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#define SE_SpellHateMod 130 // implemented
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#define SE_ReduceReagentCost 131 // implemented
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#define SE_ReduceManaCost 132 // implemented
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#define SE_ApplyEffect2 133 // implemented - Apply additional spell to target
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#define SE_FcStunTimeMod 133 // implemented - Modify duration of stuns.
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#define SE_LimitMaxLevel 134 // implemented
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#define SE_LimitResist 135 // implemented
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#define SE_LimitTarget 136 // implemented
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@@ -377,7 +377,7 @@ typedef enum {
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#define SE_ReduceFallDamage 228 // not implented as bonus - reduce the damage that you take from falling
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#define SE_PersistantCasting 229 // implemented
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#define SE_ExtendedShielding 230 // not used as bonus - increase range of /shield ability
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//#define SE_StunBashChance 231 // not used *Unknown limit used in AA Overpowering Strikes (Decrease chance stun resist)
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#define SE_StunBashChance 231 // implemented - increase chance to stun from bash.
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#define SE_DivineSave 232 // implemented (base1 == % chance on death to insta-res) (base2 == spell cast on save)
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#define SE_Metabolism 233 // *not implemented - (Crown of Feathers) Increase metabolism?
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#define SE_ReduceApplyPoisonTime 234 // not implemented as bonus - reduces the time to apply poison
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@@ -388,7 +388,7 @@ typedef enum {
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#define SE_FeignedCastOnChance 239 // *not implemented as bonus - ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.
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//#define SE_StringUnbreakable 240 // not used [Likely related to above - you become immune to feign breaking on a resisted spell and have a good chance of feigning through a spell that successfully lands upon you.]
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#define SE_ImprovedReclaimEnergy 241 // not implemented as bonus - increase the amount of mana returned to you when reclaiming your pet.
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#define SE_ChanceWipeHateList 242 // *not implemented - increases the chance to wipe hate with memory blurr
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#define SE_IncreaseChanceMemwipe 242 // implemented - increases the chance to wipe hate with memory blurr
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#define SE_CharmBreakChance 243 // implemented - Total Domination
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#define SE_RootBreakChance 244 // implemented[AA] reduce the chance that your root will break.
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#define SE_TrapCircumvention 245 // *not implemented[AA] - decreases the chance that you will set off a trap when opening a chest
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@@ -421,7 +421,7 @@ typedef enum {
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#define SE_CastingLevel2 272 // implemented
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#define SE_CriticalDoTChance 273 // implemented
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#define SE_CriticalHealChance 274 // implemented
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//#define SE_CriticalMend 275 // not used
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#define SE_CriticalMend 275 // implemented[AA] - chance to critical monk mend
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#define SE_Ambidexterity 276 // implemented[AA] - increase chance to duel weild by adding bonus 'skill'
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#define SE_UnfailingDivinity 277 // implemented[AA] - ability grants your Death Pact-type spells a second chance to successfully heal their target, also can cause said spells to do a portion of their healing value even on a complete failure.
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#define SE_FinishingBlow 278 // implemented[AA] - chance to do massive damage under 10% HP (base1 = chance, base2 = damage)
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