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https://github.com/EQEmu/Server.git
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Rip out Client Log Callbacks from zone
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@@ -317,12 +317,6 @@ int main(int argc, char** argv) {
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logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading quests");
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logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Zone_Server, "Loading quests");
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parse->ReloadQuests();
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parse->ReloadQuests();
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#ifdef CLIENT_LOGS
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LogFile->SetAllCallbacks(ClientLogs::EQEmuIO_buf);
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LogFile->SetAllCallbacks(ClientLogs::EQEmuIO_fmt);
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LogFile->SetAllCallbacks(ClientLogs::EQEmuIO_pva);
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#endif
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if (!worldserver.Connect()) {
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if (!worldserver.Connect()) {
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logger.Log(EQEmuLogSys::Error, "Worldserver Connection Failed :: worldserver.Connect()");
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logger.Log(EQEmuLogSys::Error, "Worldserver Connection Failed :: worldserver.Connect()");
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}
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}
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