mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 11:36:36 +00:00
Fix some spell set loading issues
This commit is contained in:
@@ -3246,8 +3246,10 @@ namespace SoD
|
||||
DECODE_LENGTH_EXACT(structs::LoadSpellSet_Struct);
|
||||
SETUP_DIRECT_DECODE(LoadSpellSet_Struct, structs::LoadSpellSet_Struct);
|
||||
|
||||
for (uint32 i = 0; i < MAX_PP_MEMSPELL; ++i)
|
||||
for (int i = 0; i < structs::MAX_PP_MEMSPELL; ++i)
|
||||
emu->spell[i] = eq->spell[i];
|
||||
for (int i = structs::MAX_PP_MEMSPELL; i < MAX_PP_MEMSPELL; ++i)
|
||||
emu->spell[i] = 0xFFFFFFFF;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user