Rework login credential functions

This commit is contained in:
KimLS
2016-10-31 21:19:48 -07:00
parent 7f7a4b0f2d
commit d8da52796b
17 changed files with 297 additions and 387 deletions
+1 -10
View File
@@ -21,9 +21,6 @@
#include "../common/global_define.h"
#include "../common/opcodemgr.h"
#include "../common/random.h"
#ifndef WIN32
#include "eq_crypto_api.h"
#endif
#include <memory>
#include "../common/eq_stream_intf.h"
@@ -41,12 +38,6 @@ enum LSClientStatus
cs_logged_in
};
enum LoginMode
{
lm_initial = 2,
lm_from_world = 3
};
/**
* Client class, controls a single client and it's
* connection to the login server.
@@ -87,7 +78,7 @@ public:
/**
* Sends a server list packet to the client.
*/
void SendServerListPacket();
void SendServerListPacket(uint32 seq);
/**
* Sends the input packet to the client and clears our play response states.