Fix bad object Z data automatically using Z calcs, works fairly reliably

This commit is contained in:
Akkadius 2020-04-25 04:24:22 -05:00
parent 206761d5e8
commit d8b9c3e3de

View File

@ -266,6 +266,14 @@ bool Zone::LoadZoneObjects()
data.tilt_y = atof(row[18]);
data.unknown084 = 0;
glm::vec3 position;
position.x = data.x;
position.y = data.y;
position.z = data.z;
data.z = zone->zonemap->FindBestZ(position, nullptr);
EQEmu::ItemInstance *inst = nullptr;
// FatherNitwit: this dosent seem to work...
// tradeskill containers do not have an itemid of 0... at least what I am seeing