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Regression fixes, support for new lua arguments for many events
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+1
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@@ -425,6 +425,7 @@ public:
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void CreateDespawnPacket(EQApplicationPacket* app, bool Decay);
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void CreateHorseSpawnPacket(EQApplicationPacket* app, const char* ownername, uint16 ownerid, Mob* ForWho = 0);
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void CreateSpawnPacket(EQApplicationPacket* app, Mob* ForWho = 0);
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static void CreateSpawnPacket(EQApplicationPacket* app, NewSpawn_Struct* ns);
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virtual void FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho);
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void CreateHPPacket(EQApplicationPacket* app);
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void SendHPUpdate();
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@@ -432,7 +433,6 @@ public:
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//Util
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static uint32 RandomTimer(int min, int max);
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static uint8 GetDefaultGender(uint16 in_race, uint8 in_gender = 0xFF);
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static void CreateSpawnPacket(EQApplicationPacket* app, NewSpawn_Struct* ns);
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uint16 GetSkillByItemType(int ItemType);
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virtual void MakePet(uint16 spell_id, const char* pettype, const char *petname = nullptr);
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virtual void MakePoweredPet(uint16 spell_id, const char* pettype, int16 petpower, const char *petname = nullptr);
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